Pricing
Start free. Pay only for what you render.
Every new author gets a one-time trial — enough to turn a few chapters into finished audio and hear what Studio does. After that, top up with one-time credit packs that never expire. No subscription, no per-book fee — and you can still publish straight to graphene.fm.
Start freeActive now
Free
one-time trial · no card
- ·A one-time trial of ~20,000 characters (a few chapters)
- ·Every Studio feature unlocked — manuscript, prompt, paste, or Day One
- ·Auto-cast voices, pronunciation lexicon, pre-flight preview
- ·ACX-spec M4B + Kindle .epub exports
- ·Trial is one-time — it doesn’t refresh monthly
Credit packspay as you go
$50 / $200
100k or 500k characters · never expire
- ·Buy only when you need more — no subscription
- ·$50 = 100k characters (~2 full shows, $0.50 / 1k)
- ·$200 = 500k characters (~10 shows, $0.40 / 1k — 20% off)
- ·Never expire — sit in your account until you render
- ·No second cut on your sales — what you sell is yours
Start free with the one-time trial, then buy credit packs as you go — no subscription. First-wave closed-beta authors are grandfathered; their existing access carries forward.
What you're not paying for
✗ Per-minute narrator fees
Hiring a narrator on ACX runs $200–$400 per finished hour. A 10-hour audiobook is $2,000–$4,000 before you sell a single copy.
✗ A studio booking
Recording, editing, mastering — all gone. Drop a manuscript or type a premise, render, export .m4b, upload to Audible. Same day.
✗ A subscription
No monthly fee, no tiers to compare. Start free, then buy credits only when you render — one-time, never expire. Pay for the audiobook in front of you, nothing else.
✗ Royalty share
Audible / ACX / Kindle take their platform cut on sales regardless of how the audio was produced. Graphene Studio doesn’t take a second cut on top — what you sell is yours.
Start free with a one-time trial — no card. Pay only when you render more.
Start your first audiobook →